4 ms·
Going a bit off topic here, but there's no reason you couldn't use a garbage collector to manage heap memory for your assembly language program. On the NES, su
by mypalmike 5y ago
Going a bit off topic here, but there's no reason you couldn't use a garbage collector to manage heap memory for your assembly language program.
On the NES, such a memory management approach would be particularly insane.
- Agingcoder 5y agoYes, that's what I meant.