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As a gamedev beginner, I was pleasantly surprised by Godot and GDScript. The API is fairly sane (just enough magic to get out of your way), documentation is goo
by creativemonkeys 5y ago
As a gamedev beginner, I was pleasantly surprised by Godot and GDScript. The API is fairly sane (just enough magic to get out of your way), documentation is good, GDScript is easy to pick up if you know Python and the exporters for HTML5 (wasm) and Android worked without issues out of the box.
There are some weird things here and there, but so far the pros far outweigh the cons and I see myself prototyping ideas quickly in Godot.