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I thought this is what it was going to be! Another method would be to generate a plane with the same number of vertices as pixels, store the pixel color values
by dorkwood 5y ago
I thought this is what it was going to be! Another method would be to generate a plane with the same number of vertices as pixels, store the pixel color values as an attribute, and then render the mesh to a canvas.
- dvh 5y agoYou can right-click canvas and save it as image.