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I'll go a game route: Mario Kart. It's just so perfect. All of them from the SNES to the Switch. I've played countless hours and never get bored. The level des
by langcalvin 5y ago
I'll go a game route: Mario Kart. It's just so perfect. All of them from the SNES to the Switch.
I've played countless hours and never get bored. The level designs are all so interesting and unique I find myself discovering something new every time. It's social and I've seen it dominate dinner parties.
- tootie 5y agoThe perfect game for me is Tetris on the original Gameboy. The ergonomics of the controls and form factor were so perfect. They fit into the neurons of a human brain like, uh, a Tetris piece.
- johnwalkr 5y agoGood one! Also gives better items to slower players which is a very fun way to level the playing field. Just don't try the ride at Universal Studios Japan. It's a complete disappointment. It's just a slow-moving ride, plus Hololens.
- GhettoComputers 5y agoI disagree. You can game it by being last in place to get the best items, being first you’ll get nothing but bananas or a green shell.
- smt88 5y agoThis is a fascinating response, partly because of how passionately I disagree. I loved Mario Kart for SNES and N64. After that, Nintendo seemed to have no idea what people even liked about the games. They added more characters, more cars, and more level interference, meaning that you were competing less and less on skill. Worse, your choices for character and car could have enormous and difficult to predict effects on your performance. After the N64 game, I found that series to be astonishingly boring. My one friend who enjoys it can't find anyone to play it with him.
- mitemte 5y agoMK64 was the first MK game I played. Having played titles proceeding it, I feel that MK Wii and MK8 are more balanced. MK64 has horrible rubber banding. It’s to the point where your level of skill can mean nothing if you make one costly error. MK64 character driving attributes also vary, but the character select screen doesn’t inform players of this http://tasvideos.org/GameResources/N64/MarioKart64.html#DriverAttributes http://tasvideos.org/GameResources/N64/MarioKart64.html#Driv...
- smt88 5y ago> It’s to the point where your level of skill can mean nothing if you make one costly error. But usually you're playing with people who are not experts at the game, so they also make 0-1 costly errors per lap. It's hard to find someone who makes no errors. Most items also favor the people who aren't first or last, so there's a chance those will change the outcome. > MK64 character driving attributes also vary, but the character select screen doesn’t inform players of this This is true, but you can explain the differences easily and they're fairly intuitive (because they're all based on size).
- joeyjojo 5y agoI wish Nintendo would just give us a decent battle mode, with the N64 levels.
- client4 5y agoI'd second this; the N64 version still took skill. I also can't place my finger on it but modern version NPCs feel worse as well.
- maxerickson 5y agoNintendo sees them as kids games, hence the effort to balance things.
- adjkant 5y agoI'd offer Pokemon as a contender, though I love both games. Not to mention the switch itself, the gameboy color, GBA, so many things Really the note here is Nintendo know how to design.
- jansan 5y agoWhile reading your comment I could hear my son having a blast with his friends downstairs playing Mario Cart :)