4 ms·
> To accurately determine their location without cheating, the player on the ground would have to find their way to a location which existed at the time, and wh
by akiselev 5y ago
> To accurately determine their location without cheating, the player on the ground would have to find their way to a location which existed at the time, and whose exact position is known in the present day, such as the Parthenon or Stone Henge.
Survival in the wilderness sucks though, especially without a tribe, so for this competition to avoid turning into a snuff film, the contestants would have to be dropped somewhere survivable, which would almost guarantee that the terrain is easily identifiable without human landmarks. I.e. no Antarctica, no Saharan or Midwestern desert, etc.
Then I think everyone would just converge on the strategy of finding and following waterways because the probability of being within a reasonable distance of a human settlement with a surviving landmark is relatively low. Most medium to large lakes were formed either millions of years ago or right after the last ice age so between them, local topography, and visible distant mountains it'd be relatively easy to triangulate a location.
- dane-pgp 5y agoFor the survivability aspect, I was imagining that these "time travellers" would have a device that could create unlimited free food and water (basically a support crew following them). You're right about the strategy, though. If a player could find their way to the coast, and knew their rough latitude (by observing Polaris, for example), their team mate could probably work out which river they had been following, and then guide them back from the coast to some ancient monument.