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Just what I was looking for. IMHO Arcane marks a milestone progress in Animation technology. Also glad that the article confirmed that they don't use MoCap. It
by jayeshsalvi 5y ago
Just what I was looking for. IMHO Arcane marks a milestone progress in Animation technology.
Also glad that the article confirmed that they don't use MoCap. It was such a great choice. I recently watched another visually exquisite animation movie on Netflix (the one in the Bright universe). There they used completely flat shading to achieve toon look for characters and environment, but made the characters move with MoCap animations. It looked very eerie.
- dagmx 5y agoI wouldn't say Arcane does anything new in terms of technology. It definitely pushes the style and technique involved, but not the technology.
- _trampeltier 5y agoI don't know LOL, but even after just a few minutes from the first episode I was blown away. So much details!
- kranke155 5y agoThere's nothing new about the tech. It was just the willingness to go that far artistically. (am a 3d artist working in the industry) Mitchell's vs the Machines and Into the Spider Verse are good examples of how the industry is slowly moving into allowing different styles of animation than the Pixar Standard.
- ketzo 5y agoGod, it's been said a thousand and one times, but in case even one person reading this hasn't seen it: you have to watch Into the Spider-Verse. I remember my mouth literally falling open at some of those scenes, and I'm not even, like, particularly "into" animation or anything. Such a visually astounding movie (aside from everything else to love about it).
- tomnipotent 5y ago> Such a visually astounding movie Could not have been a better introduction to Miles Morales. I'm so ready for another dozen Spider-man movies featuring his character.
- anchpop 5y agoI agree. His character in the comics had a different design and was more noting imo. For example, in the movie when he’s complaining about his new school, he says “I’m only going here because I won that stupid lottery”, and his dad replies “you passed that entrance exam just like everybody else”. The comics also have the lottery but IIRC make no mention of an entrance exam. Lots of subtle changes like that added up to make him a much more sympathetic hero IMO
- dmitriid 5y agoIt's very surprising that in the 30 years of computer animation the sources of actual experimentation with the style come from ... Marvel and Riot Games.
- dagmx 5y agoThis is a terribly ill informed take. Sony Animation ( who you misattributed to marvel) were already pushing animation style heavily. Just go watch Cloudy with a Chance of Meatballs. There's also tons of animation variety from outside America. The issue is that in America, a lot of the style was defined by Pixar. Which was probably the biggest experiment of them all. But even among the major studios, there's a lot of variety in style. Trolls is incredibly stylized and DreamWorks really pushed style far in Kung Fu Panda 2. Even Pixar are now experimenting more with style with Luca and Turning Red. This is also only considering feature film work. If you pay attention to shorts, there's a huge variety. It comes down to Art Direction. Arcane and Spiderverse are expensive and require an insane amount of per shot bespoke work. A lot of people also tend to find hyper stylized content not as compelling. So there's not a great risk to reward ratio.
- dmitriid 5y ago> Just go watch Cloudy with a Chance of Meatballs. It's the same plasticky "Pixar style" as any other computer animated movie in the past 30 years. And I'm saying that as someone who enjoys the movie immensely. > There's also tons of animation variety from outside America. This is true, and it's my mistake not to mention this. > So there's not a great risk to reward ratio. Indeed. And that's why it's surprising to see experimentation to come from these two sources (Sony Animation may have made it, but it was Marvel who agreed to it: they guard their properties like hawks)
- kranke155 5y agoI already said this above but The source of experimentation have been Phil Lord and Christopher Miller, who have been pushing for experimentation ever since they directed the extremely successful Lego Movie. They also did Cloudy with Meatballs. They were producers in both Into the Spider Verse and Mitchell’s vs the Machines. They are the reason why this “willingness to do experiment” has happened - they succeeded beyond everyone’s dreams with Lego Movie and have taken a producer role in films that want to push the artistic envelope in 3D animation.