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They are both low-level APIs relative to OpenGL. The difference is mostly that Metal doesn't expose GPU vendor details. Metal has sort of been ported to other
by lucian1900 5y ago
They are both low-level APIs relative to OpenGL. The difference is mostly that Metal doesn't expose GPU vendor details.
Metal has sort of been ported to other platforms, WebGPU is almost a subset of it (albeit somewhat higher level). There's even wgpu to use it outside of a browser.