6 ms·
Almost no one who is untrained in learning/psychology knows how to give feedback in a useful way. For any such mentor, you can say "forget about the bad, focus
by BarryMilo 5y ago
Almost no one who is untrained in learning/psychology knows how to give feedback in a useful way.
For any such mentor, you can say "forget about the bad, focus on highlighting what the person did right". This will almost always dramatically increase the mentee's rate of progress.
This is because for any given task there are a million ways to get things wrong, but only one/very few ways to get things right. So people learn almost nothing from "don't". You can eliminate negative feedback altogether and lose almost nothing.
Of course, it can be useful in very specific situations, and these are generally not cases you need to sugarcoat because they are very technical (e.g. "don't spike the ball when leading by more than 14 points", "don't close the issue when a manager has commented on it", etc).
- 4monthsaway 5y agoI like that million ways to do it wrong line. Never thought of it like that.
- oblio 5y agoIt's a sort of general principle and the first time I encountered it was in Anna Karenina by Tolstoy. It's the first paragraph: > Happy families are all alike; every unhappy family is unhappy in its own way.
- chriswarbo 5y agoIndeed, it's why an exit code of 0 indicates a successful program execution, whilst anything else is an error code (which other programs can compared against known values, if appropriate).
- gmfawcett 5y agoYou've given me hope that, one day, all the great Russian novelists will be translated into POSIX. :)
- jodrellblank 5y agoI think it applies personally as well as to families; you can be excited for an event, but you can worry about your clothes, your hair, your shoes, your smell, your smile, your voice, your style, etc. etc. It's very unlikely that you will be excited for your clothes or your shoes or your hair. So there's one kind of happiness but many kinds of anxiety. Similarly you can be content with your life, or discontent with your finances, home, relationships, etc. etc. Same as a computer system has one way that works, but many things which can go wrong. It's why entropy is a thing; there's only a few ways to build a stable structure, but zillions upon zillions of ways to build a crumbling pile of dust. Almost any change from wind/pressure/radiation will move it towards a less structured state. It's related to why the Pyramids are so stable, they are shaped like the aftermath of a fallen building, a pile of stone can't easily collapse any further.
- burnished 5y agoI guess thats the same reason cords tend to tangle. There are many many ways for a cord to become disordered or form a knot. There are very few ways for them to be ordered. Hence untying corded earbuds everytime they come out of your pocket.
- dgb23 5y agoWorking in a small team and "negative feedback" / criticism is absolutely critical for us. For learning and improvement, to correct bad behavior and to write more robust code. But we are professional peers. The issue with managers giving negative feedback is that they are either flat out not equipped to do so or they expect that their feedback can just be given without being involved with solving problems themselves. What technical workers need from managers is that they explain problems _as is_. Then problems can be solved _together_, meaning behavior has to be changed up the chain as well. For example it's completely useless and counterproductive to say "you're not on time" - yeah we know that. We don't decide not to be on time. Actually useful feedback is more nuanced and honest like "our customer wants to cancel that service they want to get rid of by end of the month, so they need time to enter this data by then. They only have two people working on that part time." - Now we're talking. We can talk about deploying a simplified, stripped down feature so we can take our time with the polished/richer version. One of us can schedule a video call with them to get them up to speed. It's involving the _actual workers_ end-to-end that solves these kind of problems. Strip away the bullshit and the artificial metrics. Look at what needs to be done, what the actual problems are. Bring _that_ to us. Coordinate the right people (workers). Trust them to make sensible decisions and listen to their problems. That's useful _actionable_ feedback.
- gopher_space 5y agoThere's a desire for control that interferes with the actual job at hand. Let me gin up a metric for it and add that to your dashboard.
- BlargMcLarg 5y agoMakes me wonder why the "say some good parts but also say some bad parts / things to improve on" thing gets perpetuated over and over.
- michaelcampbell 5y agoBecause it sounds reasonable. But it's gone into "trope level".
- stavros 5y agoAm I the only one who thinks the opposite? The comments here certainly seem to indicate that. I think positive feedback is feel-good but ultimately useless (since my default is to just keep doing what I'm doing anyway, I don't need to be specifically told that), whereas negative feedback is actionable and can help me improve. > This is because for any given task there are a million ways to get things wrong, but only one/very few ways to get things right. Okay, but if someone doesn't get things right, how do you help them if you can't tell them what they shouldn't have done, and what they should have done instead?
- baby 5y agoUnless they’re really fucking up hard, there’s two consequences of not giving the bad feedback which I find acceptable: - does it matter if they don’t improve fast enough in this dimension? - they will improve by themselves over time. Encouragements are better than finding issues with someone.
- stavros 5y ago> does it matter if they don’t improve fast enough in this dimension? Improving fast is better than improving slow. This question presumes that improving (or the feedback that leads to the improvement) is somehow bad. > Encouragements are better than finding issues with someone. This is a false dichotomy, you don't have to do either one or the other. Also, "finding issues" sounds like you're assuming I'm trying to make up issues where none exist. What's wrong with telling people where they could improve?
- baby 5y ago> Improving fast is better than improving slow. See, I completely disagree with that statement. I think there is nothing wrong with being slow. Unless, again, it's fucking up with other people and you need to change your behavior. > you don't have to do either one or the other I would argue that yes you do. It's part of many company's manager training: you need to praise your employees. And it's also part of all the lists on burning out: not feeling valued. > What's wrong with telling people where they could improve? some people are not into self-improvement, or the never-ending quest of improving themselves. They just want to do their job, cash their paycheck, and go back to their loved ones.
- SilasX 5y ago>This is because for any given task there are a million ways to get things wrong, but only one/very few ways to get things right. So people learn almost nothing from "don't". You can eliminate negative feedback altogether and lose almost nothing. I would say, rather, that any "don't" should be paired with an "instead, do X when attempting to do <thing they were trying to accomplish>". "Don't do this one narrow thing" does very little to shrink their search space, while a concrete alternative does a lot, and is actionable. (And yes, I've followed my own advice by saying "don't say 'don't', do it this other way instead"!)