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Where is this OpenGL->Metal translation layer documented? I've seen numerous mentions of it but no actual docs state it clearly. I believe it to be true, based
by Klonoar 5y ago
Where is this OpenGL->Metal translation layer documented? I've seen numerous mentions of it but no actual docs state it clearly.
I believe it to be true, based on my own checking, but I'd love to have a link to point people to as this has come up a few times.
- adamnemecek 5y agoIt’s not going to be documented.
- mrpippy 5y agoIt’s not documented anywhere. OpenGL just works like it does on any other Mac, and you won’t notice it unless you find bugs in it (Wine has some oddball OpenGL checks that trigger a Metal assertion on Big Sur)
- Klonoar 5y agoRight, but my question is: do those checks only assert on Big Sur on M1, or is the mapping later from OpenGL -> Metal just Big Sur/Monterey regardless of platform? Just seems a bit odd to me they'd only do this on one architecture.