3 ms·
To be fair, I think just about everyone that has done any OpenGL programming absolutely hates it. It uses ancient paradigms that are confusing for neophytes and
by dvt 5y ago
To be fair, I think just about everyone that has done any OpenGL programming absolutely hates it. It uses ancient paradigms that are confusing for neophytes and completely out of sync with modern programming practices. It's also essentially impossible to do multithreaded rendering.