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Even before 2012, the OpenGL version included in MacOS was always like 4-5 years old. I don't think Nvidia had anything to do with that.
by pier25 5y ago
Even before 2012, the OpenGL version included in MacOS was always like 4-5 years old.
I don't think Nvidia had anything to do with that.
- gjsman-1000 5y agoMacOS ended on OpenGL 4.1, which was formally spec'd in 2010 but wasn't widely-implemented until 2011 and later (because there's implementation time after the spec is produced). This means that around 2012, Apple would have been most likely working on OpenGL 4.2 (possibly with NVIDIA, and maybe even with NVIDIA's source code) but that's the year their relationship soured. However, depending on the source you read, there are reports their relationship was souring as early as 2009.
- pier25 5y agoI don't think it's related to that. It's been many years, but even on Tiger I seem to remember it shipped with an old OpenGL version. I can't find the actual version anywhere though. Here's a post on Google Groups from 2006 stating that Tiger didn't have full support of 2.0: https://groups.google.com/g/comp.graphics.api.opengl/c/AXFx1lc632U/m/ZflBpuI5JS0J https://groups.google.com/g/comp.graphics.api.opengl/c/AXFx1... OpenGl 2.0 was released in 2004.