4 ms·
I don't think 4k120 today is in the same market position as 1080p60 5 years ago. 5 years ago 1080p60 was the bar, if your device couldn't do 1080p60, it wasn't
by Macha 5y ago
I don't think 4k120 today is in the same market position as 1080p60 5 years ago. 5 years ago 1080p60 was the bar, if your device couldn't do 1080p60, it wasn't a gaming product, it was a business product. I don't think 4k120 is there, I think we're just at the bar where 1440p60 is considered at that level. In that time, the higher end target has moved from 1440p60 or 4k30 to 1440p120 or 4k60, which means the halo products now have to promise 4k120 to keep ahead of the merely high end.
I think the current increase in interest in high refresh rate gaming came from the shift away from TN panels. Once IPS became reasonably available, companies with TN products couldn't push for them as premium products from an image quality perspective, but high refresh rate was something they could still market with TN that there was a window where IPS and VA could not do that. So they did, gamers got exposed to high refresh rates and then moved those expectations to other products.
Also tech like gsync/freesync meant that if your monitor had a higher refresh rate than your hardware could produce, you no longer had to deal with tearing.
I think monitor tech is leading GPU tech at the moment, with 1440p240 and 4k120 monitors. There's certainly _some_ games where those resolution/framerate combinations are achievable, mostly esports titles and older/smaller titles, but for the most part, no (also for me at least, past like 90hz you're into dimishing returns territory). But now people have these monitors capable of X resolution and Y refresh rate, people want to have their cake and eat it, wanting games that have modern effects for higher fidelity and yet also higher fps to take advantage of their monitors.
- cjbprime 5y ago4k120 is interesting because gaming consoles have it, but an extremely expensive GPU from a few years ago like 2080Ti doesn't (with HDMI you need HDMI 2.1).
- Macha 5y agoWell, consoles "have" it, in the same way that last gen consoles "have" 4k60 or PS3/360 had 1080p60. They have a video interface capable of transmitting such a signal, but not hardware capable of producing that in basically all titles. Also the 2080 Ti had a 4k120 output over DisplayPort 1.4a .
- AussieWog93 5y ago>I don't think 4k120 today is in the same market position as 1080p60 5 years ago. Yeah, I think you're actually right there. People talk about high-end monitor technology much more than they used to, but I'm not sure how many ordinary people actually have them. >Once IPS became reasonably available, companies with TN products couldn't push for them as premium products from an image quality perspective. That's really interesting. I recently changed monitors from 4k60 to 1440p/144Hz under the assumption that the increased frequency would make more of a difference than the additional resolution. Immediately noticed an inferior quality picture (less pixels aside) - perhaps that's why!
- deleted 5y ago[deleted]
- majou 5y agoThere are 144hz IPS monitors too.
- c21h30o2 5y agoI bought my first 4k@120 monitor this year. Huge TV that doubles as PC screen. The first time I've bought a TV and the first time I've spent that much on a monitor. My graphics card can't keep up (I'd need a GPU as expensive as the screen) but playing games at 1080p works fine. The 4k resolution is most appreciated when I do desktop stuff. I think 4k@120 monitors are entering more people's price range and many will choose one on their next upgrade cycle.