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Are games with virtual assets bubbles? The whole NFT space might be, but it's still value creation analog to games with virtual assets. Last 15 years we've gone
by 1ark 5y ago
Are games with virtual assets bubbles? The whole NFT space might be, but it's still value creation analog to games with virtual assets. Last 15 years we've gone from MMOs with lots of game and in some of them you could buy land plots, and of course shiny armor. To less game with casual mobile games and loot boxes, to now no game with social media flexing and NFTs.
- Closi 5y ago> Are games with virtual assets bubbles? As an investment asset? Almost certainly. Nobody is going to want your CSGO skins in 20 years time when it doesn't have any players anymore, and we don't often hear about $50k second life purchases anymore when they were a weekly news item in the noughties. If you buy one because you want to play with it? Fine, that's not a bubble. Enjoy! If you are just buying one just because you think the value will go up, and the asset doesn't generate any returns other than the price people are willing to pay for it, and other people primarily want it because they think the price is going to go up - you are probably in a bubble.
- 1ark 5y agoI think that's a good clarification, I agree with your point-of-view. The question is for how long this JPEG-NFT-bubble will go on, as long as Second Life or longer/shorter. The word "bubble" can be a bit loose definition, it might inflate/deflate slow/fast; and depending on that be relevant or irrelevant. Usually people seem to mean fast and blow off top, which might not necessarily be the case.