2 ms·
The problem is that the HTML DOM is just to slow for any game that has some action going on. And as soon as you switch to using the canvas to render your game,
by arthurschreiber 15y ago
The problem is that the HTML DOM is just to slow for any game that has some action going on. And as soon as you switch to using the canvas to render your game, you're back at figuring out and implementing stuff like object collisions yourself.