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Games can load them from ipfs and verify ownership or somehing, but to counterfeit all you have to do is change the shade of pixel by one bit and get a new hash
by cma 5y ago
Games can load them from ipfs and verify ownership or somehing, but to counterfeit all you have to do is change the shade of pixel by one bit and get a new hash.
So then you have to move to a whitelist system where someone centralized (or a DAO) has to manually act as a copyright system, whitelisting hashes, duplicating the work of the existing copyright and legal system.
- charcircuit 5y agoMy even change 1 bit? Just create a new NFT with the same exact image. Nothing is stopping you.
- robot_no_419 5y agoYou can create a smart contract where only a set group of people (ie, the devs) can mint NFTs. You cant just mint arbitrary nfts whenever you want, that's why they are unique.
- charcircuit 5y agoYou can create your own smart contract though.
- cma 5y agoI'm assuming the idea was games only let the person who owns the NFT (oldest entry of the hash on the chain, or transferred from it, plus however the limited number serial works for "limited edition" vs singular NFTs).