4 ms·
Good point, but the centre of the circle is the important thing, and that is visible if you want good UX. It does matter that it consistently leaves out the sa
by mkl 5y ago
Good point, but the centre of the circle is the important thing, and that is visible if you want good UX. It does matter that it consistently leaves out the same part of sticking-out curves in different rotations. You could sample some number of points along each curve or something.
Many thousands of points is exactly what you have in a page of handwriting. They're organised into strokes, which should help.
- tonyarkles 5y agoJust spit-balling here, but it seems to me that you could probably get away with just using the endpoints and maybe the control points. There might be some odd cases where this falls apart, but in general I suspect it would work pretty well and in the edge cases it probably wouldn't be too confusing; you'd still get a point to rotate around in the vicinity of the curve at the centre of a line between the endpoints. If you included the control points, it would still end up roughly close to the centre of the visual curve.