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> One observation is that after they play video games, they get agitated and angry afterwards, and it ruins the next hour or two of activities as they act like
by 908B64B197 5y ago
> One observation is that after they play video games, they get agitated and angry afterwards, and it ruins the next hour or two of activities as they act like little assholes.
Two hours isn't a long time to make any progress on a game, especially if they start playing strategy games like Age of Empire where 1 hour games are the norm. It must be very frustrating for them to stop for arbitrary reasons (the $EVIL_SCREEN can't be used for more than $TIME) when they know their schoolwork is done and friends are still online.
> The one area where it gets dicey is my 9 year old is learning how to code, so managing that screen time is weird (is it like watching tv/playing games?)
It might feel like a game to him. Remember reading books? Assigned reading took the fun out of reading since the selection was imposed and you knew you were goign to be quized on it. But especially if it's unstructured and there's no assignment, he may think programming is a weird sandbox/logic game.