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I've racked up many hours in Elite: Dangerous. It's an amazing piece of tech, and nothing quite captures it's sense of scale like playing in VR. It's unfortuna
by shostack 5y ago
I've racked up many hours in Elite: Dangerous. It's an amazing piece of tech, and nothing quite captures it's sense of scale like playing in VR.
It's unfortunate to see the state of the game as the business side begins taking it's toll, such as with the Odyssey release.
At this point, I think my next gen dream game has the space flight model of Elite, the atmospheric flight model and volumetric clouds and lighting of MSFS, the simulation depth of Star Citizen, and the creativity, art direction, and company "pay it forward" spirit of No Man's Sky. All with first class VR + HOTAS support.
- solarmist 5y agoYour comment is a non sequitur. This post has nothing to do with Elite: Dangerous (other than a nod in it's name). It is about a game for the BBC Micro from the 80's