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> But if you have a practical idea on how to “solve” planning Seems pretty straightforward to me - just don't use dates in your plans. That means don't announc
by thegrimmest 5y ago
> But if you have a practical idea on how to “solve” planning
Seems pretty straightforward to me - just don't use dates in your plans. That means don't announce features which aren't complete. Don't plan marketing campaigns for unlaunched products. Embrace "Now, "Next" and "Later" as headings on your roadmap. There are many successful companies that operate like this, Nintendo being a famous example. It doesn't seem to hurt their bottom line - quite the contrary.
The usual issue that folks have with planning is that business leaders are simply not willing to spend the resources to do it accurately enough to answer the questions they're asking. Think how much time it would take to break 6 months of work for several teams into detailed stories and estimate each one.
It therefore seems they're basically wasting everyone's time, since dartboards and magic-8-balls are just as good as engineering estimates without details.