4 ms·
> the most interesting standards available Genuine question — which standards is it you have in mind?
by neilalexander 5y ago
> the most interesting standards available
Genuine question — which standards is it you have in mind?
- phillipseamore 5y agoMSE media source extensions - supported on macOS and iPadOS but not iOS for an unknown reason (was available off by default in one iOS beta though).
- mmastrac 5y agoRestricting the list just to the ones I can find on caniuse or bugzilla, but this is a tiny, tiny subset. It also doesn't include the fact that implementations are completely busted (IndexedDB for the longest time [1], ServiceWorkers [2]) https://caniuse.com/av1 https://caniuse.com/av1 https://caniuse.com/mdn-css_properties_contain https://caniuse.com/mdn-css_properties_contain https://caniuse.com/css-overflow-anchor https://caniuse.com/css-overflow-anchor https://caniuse.com/css-focus-visible https://caniuse.com/css-focus-visible https://caniuse.com/js-regexp-lookbehind https://caniuse.com/js-regexp-lookbehind [1] https://bugs.webkit.org/show_bug.cgi?id=226547 https://bugs.webkit.org/show_bug.cgi?id=226547 [2] https://bugs.webkit.org/show_bug.cgi?id=187461 https://bugs.webkit.org/show_bug.cgi?id=187461
- rp1 5y agoAdding on to this, WebRTC really doesn't work well, especially on mobile. Also, you can't set the volume on video and audio elements on mobile, which really limits what you can do. The audio context implementation is also pretty buggy.
- wildrhythms 5y agoFullscreen API on iPhone. Chrome on Android supports the fullscreen API, I use it to create interactive demos, however iOS (iPhone) Safari does not. Inexplicably, it's supported on iPad, but not iPhone. Why??? https://developer.mozilla.org/en-US/docs/Web/API/Fullscreen_API#document.fullscreen https://developer.mozilla.org/en-US/docs/Web/API/Fullscreen_...