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> From another perspective, you can freely explore the enormous landscape of sound produced by FM synthesis, without diving into the deep end of DX7 programming
by bartread 5y ago
> From another perspective, you can freely explore the enormous landscape of sound produced by FM synthesis, without diving into the deep end of DX7 programming.
You can get some of this with Dexed as well: https://asb2m10.github.io/dexed/ https://asb2m10.github.io/dexed/.
It's basically an emulation of a DX7 that allows you to create patches without the horrendous menu-diving interface of a real DX7, and you can also use it to export and import patches to and from the real hardware over MIDI.
There is something quite fun about using a modern computer to hook up to a 1983 synth and having it "just work", despite the flaws in the DX7's MIDI implementation. I've had a harder time getting printers set up in the past.
Dexed's a useful tool for experimenting with and learning about FM synthesis (and I'm still very much at the "everything I do sounds terrible" phase, unless I go the route of modifying an existing patch), but I'm not sure you can automate it, which would give you the evolving sounds of something like MidiMutant.
I also tend to be of the opinion that a good analogue filter (or an emulated analogue filter - I'm not that much of a purist), can really open up the usefulness of an FM synth.