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They sell both paid support and source code for extra money in addition to the subscription. It's in the plan comparison table.
by Karliss 5y ago
They sell both paid support and source code for extra money in addition to the subscription. It's in the plan comparison table.
- fxtentacle 5y agoI contacted them about it in the past and they refused to even tell me the price. That's why I said they need to publicly sell it, because as-is I don't know anyone who succeeded in buying it.
- Jasper_ 5y agoIt's determined on a per-contract basis. Expect to spend quite a few months making a deal, and having it come with a bunch of strings attached. The company I worked for had Unity source access, but we were required to submit any source changes back to Unity (even if they chose not to integrate them), and announce our game at UnityCon 2018. They also wanted us to help write some of the cutscene timeline tools. I don't know if they used any of the code we wrote, but we definitely did a bunch of work on those timeline tools and sent them back to them.
- franknine 5y agoThis is worse than I could possibly imagine. Did your studio at least get credited for the work on timeline tools?
- Jasper_ 5y agoI don't see why we would -- I don't think Unity has any individual credits listed for their engine developers. That's standard for software development, AFAIK Adobe is really the only mainstream software company that still has credits listed in their product releases.