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I was about to link it . My start was graphing calculators, but once I moved to PCs LazyFoo SDL and OpenGL got me started That being said, I think what throws
by BoorishBears 5y ago
I was about to link it . My start was graphing calculators, but once I moved to PCs LazyFoo SDL and OpenGL got me started
That being said, I think what throws a lot of people off is that SDL isn't really the best tool for someone focused on just writing a game.
To me it's a toolkit to make your engine cross-platform, whereas a lot of people are expecting an engine.