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That's why I try not playing competitive video games anymore. Matchmaking is set up so that you have a 50/50 win/loss rate. When you take into consideration al
by baxuz 5y ago
That's why I try not playing competitive video games anymore.
Matchmaking is set up so that you have a 50/50 win/loss rate. When you take into consideration all the outcomes you mentioned, maybe 1/20 games was fulfilling.
Not to mention the "can't quit on a loss, can't quit on a winning streak" mentality.
- stavros 5y ago> Not to mention the "can't quit on a loss, can't quit on a winning streak" mentality. Yeah, I've spent 12 straight hours (on a workday, no less) playing because of that. Fuck that game.
- AnIdiotOnTheNet 5y agoI also gave up on competitive games right about the time everything switched to matchmaking. For all its faults, the old way of just joining servers manually led to a lot of community servers where you could actually get to know the other regulars. When you know the people you're playing with winning and losing aren't nearly as important to your enjoyment. You end up going to the server not because you're chasing a high, but because you just kinda like hanging out with people. Regulars talk to each other about their life, movies they just saw, Harry Potter lore, whatever. It's like a virtual pub.
- stjohnswarts 5y agoThis is why I play things like factorio (or used to mindcraft) I think they hit a nice medium. Slightly addictive but very enjoyable, easy to pick back up, and easy to freeze and come back to later without "losing anything"