3 ms·
Offsets and lengths are stored as unsigned 32 bit integers. This saves space/memory, but means it won’t work for anything bigger than 4 GB Maybe that’s overly
by Jarred 5y ago
Offsets and lengths are stored as unsigned 32 bit integers. This saves space/memory, but means it won’t work for anything bigger than 4 GB
Maybe that’s overly conservative. Wouldn’t be hard to change
- jonny_eh 5y agoWith most processors being 64-bit today, what would be the impact of using uint64 everywhere?