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I think we played on different machines. You talk about high end VGA and cache. But most 386's had no cache, mine surely hadn't. My VGA was slow enough not t
by hyperman1 5y ago
I think we played on different machines. You talk about high end VGA and cache. But most 386's had no cache, mine surely hadn't. My VGA was slow enough not to care about transferring 16 bits instead of 8, it just got half as fast or worse. OTOH, the low res mode, 160x200, was created by enabling 2 of the planes, and made a big difference. And 64K on a 4MB meant less of hard disk activity, which was my main bottleneck.
The semi translucent spectres causing VGA reads were very bad on that machine, causing <5FPS if there were multiple on screen. I learned to shoot them on sight and from a distance.
- rasz 5y agoFastdoom on 386DX40 is as fast at full resolution as regular Doom in low detail modeY.