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The economics of using OS X for VFX work just doesn't add up. When the machines from Apple are easily double what a machine built by an integrator will cost. Ad
by tim-- 5y ago
The economics of using OS X for VFX work just doesn't add up. When the machines from Apple are easily double what a machine built by an integrator will cost. Add to that the hardware support has always been flaky (see: Nvidia/Apple spout causing new cards not to work).
When your house requires you to have a large influx of contact workers, you want to have the cheapest most efficient setup possible. Apple just doesn't cut the mustard here.
- nyxaiur 5y agoVFXs houses have different departments. Art Direction, Supervision and Look Development use upwards to 90% MacOS as Mobile Device and a Linux workstation for the heavy lifting. They are actively developing fleet management systems for MacOS. I don't know in which timeline you are living but if it's ours you have absolutely no idea about the OS deployment in VFX and Animation studios.