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There are lots of ways to structure programs, and talk about how programs are structured. Some are good for some programs, others are good for others. Knowing
by marshray 15y ago
There are lots of ways to structure programs, and talk about how programs are structured. Some are good for some programs, others are good for others.
Knowing when to use which metamodel is an art that is only learned after long experience.
A lot of this discussion about the inherent superiority of spaceships to ducks seems to reflect the familiarity bias of the participants as much as anything else. There are certainly interesting points being made here, but maybe game experience isn't as ubiquitous as some seem to think.
On the other hand, maybe game developers could learn a thing or two about ducks. In Minecraft, for instance, they cluck like chickens.