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Taking Procedural Movie-quality 3D asset tools and putting them in the hands of small studios to lift their games closer to AAA production values sounds like a
by gridspy 5y ago
Taking Procedural Movie-quality 3D asset tools and putting them in the hands of small studios to lift their games closer to AAA production values sounds like a smart play by Unity.
It's similar to unreal acquiring Quixel Megascans [1] so developers can just import high quality 3D meshes into their levels. Or Ninite [2] allowing artists to work without worrying about system polygon limits.
Seems like both tools (Unity, Unreal) are growing even further beyond mere rendering or in-game engines into full game construction tool-sets which empower developers during the entire game's production.
As 3D hardware grows in power, what was a "movie quality" asset and too complex for realtime rendering becomes a "standard AAA quality realtime asset." Especially as all engines bring forward a technology like Ninite.
[1] https://respawnfirst.com/unreal-engine-5-assets-powered-pakistani-startup/ https://respawnfirst.com/unreal-engine-5-assets-powered-paki...
[2] https://docs.unrealengine.com/5.0/en-US/RenderingFeatures/Nanite/ https://docs.unrealengine.com/5.0/en-US/RenderingFeatures/Na...
- ljm 5y agoCan't wait to see indie horror games rendering LotR assets with a PS1-style low-poly effect, VHS tape artifacts, and a banging synthwave soundtrack
- larsiusprime 5y ago> Taking Procedural Movie-quality 3D asset tools and putting them in the hands of small studios to lift their games closer to AAA production values sounds like a smart play by Unity. Is it, actually? I mean it sounds nice but isn't Weta's entire pipeline optimized for offline rendering, yeah? Pre-rendered movies? I've seen a lot of game developers bite themselves in the butt trying to apply that kind of tech (and assets) to games which instead need to be optimized for realtime rendering.
- deleted 5y ago[deleted]
- sk0g 5y agoUnreal has the tech to allow using such assets (Nanite), while Unity does not. It's not a smart idea due to other factors as well, like storage usage.