4 ms·
High Fidelity tried to build this and failed. I think one of the issues they had was that the whole hosting thing was pretty tricky and created barriers to havi
by technotony 5y ago
High Fidelity tried to build this and failed. I think one of the issues they had was that the whole hosting thing was pretty tricky and created barriers to having worlds up all the time, this meant there were never as many places to explore as other more closed systems like VRChat. I'm not totally sure how you solve for that, maybe they should have hosted some sites themselves?
- boardwaalk 5y agoThere are plenty of places that already solve this for game server hosting. You pay, they pull up a VPS on their preferred provider with the game server installed and running, and you get a dashboard to control it. Having that sort of layman-can-do-it feature seems pretty vital.