3 ms·
The difference only shows itself in the real world, when you do a bit more per thread/coroutine and end up mutating shared state. This is where threads can lead
by DarkWiiPlayer 5y ago
The difference only shows itself in the real world, when you do a bit more per thread/coroutine and end up mutating shared state. This is where threads can lead to race conditions, whereas coroutines will not (unless you're basically ask for it)