3 ms·
A lot of things give blurriness in VR, with resolution being the easiest to solve by far. One example is that lens are supposed be perfectly aligned with eyes t
by pokot0 5y ago
A lot of things give blurriness in VR, with resolution being the easiest to solve by far.
One example is that lens are supposed be perfectly aligned with eyes to see a sharp image, but that is a chore to maintain while moving your head and during an extended timeframe. This is especially annoying to me as often I have one eye focused and the other not. The brain tends to compensate so it's not something you tend to correct immediately and gives fatigue over time. No matter the headset and how much I set it up, this always happens to me.
Another thing I find annoying is that you cannot move your eyes to look around, you must move your head or you will see blurriness.
So yes, long way to go, but it's technology and it will eventually be good enough I believe.