3 ms·
NFTs are also a pre metaverse type setup to get people used to digital goods, that you will need to see through an spectacles. Spectacles that require spectacle
by drawkbox 5y ago
NFTs are also a pre metaverse type setup to get people used to digital goods, that you will need to see through an spectacles. Spectacles that require spectacles.
Much like an online game when you buy cosmetic digital goods to improve the look or performance of your game/player, to show off really.
In the meta/game world there will be unique digital goods that could be built to use an ownership/db system that isn't proprietary to the game/app/world. This is almost a psychological operation or training mission for that type of setup from games to the "real" meta world.
Besides that, NFTs at the root were created as a product to buy with crypto that still essentially stores value. Like art today, they are a way to pass value, in some cases that will be to evade oversight, in other cases that will be to share, on other cases to own, in others to speculate. People buying actual goods with crypto would make it go down, so NFTs are a hedge to offset that essentially to keep speculation high.
Essentially cryptocurrency creators/developers wanted a way to increase circulation, but not decrease the value, so they chose art/interactives as that product. It was a product created for crypto and potentially the future. Whether NFTs are that solution or not, digital goods do need some way outside systems to share across other worlds/views/apps/games.
We have this already pretty much there with just the internet, but some want a large market within these systems with unique products being a way to create scarcity and potentially demand by limiting supply, but an external digital rights system.
In the end though the root cause of NFTs being created was increasing cryptocurrency circulation with a way to essentially "lock up" some value like a vault or staking would do.