5 ms·
I like the idea of this work paradigm, but I'm not sure if VR is the place to do it. I think I'd enjoy using this more with an AR headset. Having screens floati
by Rooster61 5y ago
I like the idea of this work paradigm, but I'm not sure if VR is the place to do it. I think I'd enjoy using this more with an AR headset. Having screens floating in a familiar space with a less bulky headset is appealing (having a virtual desktop floating around while you are in an in person meeting, for instance), and it comes with the perk that you are more aware of the space around you rather than being in a detached "space" for the entire day.
I do hope that Simula One keeps refining their approach though. It's an interesting approach.
- Robotbeat 5y agoIf it uses inside-out tracking like most new VR headsets, you can enable pass through to do AR. Works effectively on my Oculus Quest and it is usually the environment I use.
- mdp2021 5y agoA rendering of the environment is, already for reasons of resolution alone, poorer than the actual direct perception of the environment. You will probably be able to spend more time "healthily" with a superimpression of information on the normal perception of the environment, than fully "in a virtual box of perception".
- tluyben2 5y agoThe quest pass through looks like I am wearing The One Ring though. But yes, it is what I use too.
- Robotbeat 5y agoLOL, well put! The new Quest (after quest 2) that Facebook is making supposedly uses color cameras of higher resolution, which should help. I’m surprised at how well the stereo rendering actually works. Responsive and works better with eye hand coordination than I would have thought. Really interesting possibilities for rendering different wavelengths, night vision, etc.