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CryptoKitties are cool. Art NFTs not so much. With art NFTs all you get is bragging rights that you bought X from Y. A CryptoKitty on the other hand actually ha
by Kiro 5y ago
CryptoKitties are cool. Art NFTs not so much. With art NFTs all you get is bragging rights that you bought X from Y. A CryptoKitty on the other hand actually has utility; not only in the game itself but also in other apps that are using them, e.g. HyperDragons eating CryptoKitties to grow stronger.
I think that's the only (if any) viable future for NFTs. A unique set of items or objects on the blockchain that follow a standard, making them interoperable between different apps. Since the blockchain is an open API by nature no-one can prevent you from building your own game utilizing the same NFTs. So when you buy a sword you can use it in all games that support it or, as in the case of HyperDragons, sacrifice it to get something else.
- laurencei 5y agoI read this article just yesterday about why NFT + games does not really make sense: https://docseuss.medium.com/look-what-you-made-me-do-a-lot-of-people-have-asked-me-to-make-nft-games-and-i-wont-because-i-m-29c7cfdbbb79 https://docseuss.medium.com/look-what-you-made-me-do-a-lot-o...
- Kiro 5y agoI still think that the composability is intriguing. You don't need my permission to build an application that talks to my application, as with the example of HyperDragons eating CryptoKitties.
- meheleventyone 5y agoYou can have composability just by assets being permissively licensed. For example freesound.org or the various asset stores that are chock full of free stuff as well as paid things. What I suspect people want is free co-marketing rather than composability. HyperDragons is famous because it did something interesting with CrytoKitties that were already famous. In that case you also need to be very careful using other peoples IP so probably want a license anyway.