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> Every single video game is designed to be addictive to some degree, much in the same way that every chef is attempting to create recipes that bring people bac
by hypertele-Xii 5y ago
> Every single video game is designed to be addictive to some degree, much in the same way that every chef is attempting to create recipes that bring people back into their restaurant.
This statement is false. There exist significant subcultures of video game development, particularly in the independent sphere, where games are designed with no consideration for addictiveness, including myself. You are beginning to offend entire professions.
> Ultimately, the OP's mentality asserts that every business on the planet is acting maliciously and exploitatively, simply because they're trying to make money by retaining customers.
This statement is also false. It is you who are making that assertion right here, right now. I only ever addressed the video games industry, and the specific practice of designing games that emphasize boring, repetitive, tedious tasks, exploiting brain chemistry to profit from lack of understanding of game design.