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> what you're insisting, is that that the developer has done something "wrong" simply by presenting multiple paths, and they need to "improve" upon it by removi
by hypertele-Xii 5y ago
> what you're insisting, is that that the developer has done something "wrong" simply by presenting multiple paths, and they need to "improve" upon it by removing the ones which don't produce some arbitrary amount of dopamine and adrenaline per button press.
Nowhere in any of my comments will you find any mention dopamine nor adrenaline. I said "good", which is a point along the dimension of quality. You know, that thing we all strive for because it's literally better?
I'm exactly arguing *AGAINST* exploiting brain chemistry for profit in the video game industry. You are defending that practice as a valid form of art and entertainment.