7 ms·
I made the same mistake(?) with one my Android apps. Generic terms resulted in less than 100 downloads in the first week after publishing. If the app wasn't fre
by orbitingpluto 15y ago
I made the same mistake(?) with one my Android apps. Generic terms resulted in less than 100 downloads in the first week after publishing. If the app wasn't free (and ad free) I'm sure it would have stayed there forever. With almost 40 similar applications with the same keywords, it was unreasonable to expect it to show up as the first hit. And even more unreasonable to expect people to pay for it.
Secondly, it would have been much better if I had included a different and more applicable generic term in the name. Last month the app didn't even show up on the first page of results on Google Market or AppBrain. Fortunately, sorting by popularity yielded much better results. (About 25k over 4 months for a can-never-be-popular app, first or second in popularity depending on the week.)
Generic app names have one big advantage: They will eventually get to it and you can rely on organic growth. But you can't expect them to pay for it. (But maybe they will be willing to look at an ad, maybe.)
Worst of all: generic application name and a generic publisher name, in this case: "Travel Guides USA Travel Guide"
I think it's best to choose something simple and small for a first application. Don't cut corners, do it well, and don't expect to make any money on it: you're in it for the experience. Make sure you're giving a unique experience to your users. Beg for feedback! Interacting with your user base is a fairly rewarding experience and it's amazing how helpful people can be. I've even had someone go crazy submitting edited screenshots of my app with good UI suggestions. Even dealing with the super angry at the world 1*-s is an interesting experience. (Don't let it get to you when it happens, cause oh it will happen.)
Side note: One of the most interesting things I have noticed in the Developer Console is the statistics for language and country breakdown. One of my apps had Portuguese first and then Russian as the dominant user language. English eventually became first after 3 months. Koreans hate it. Even my Korean friends hated it!
Another side note: Have any other Android Developers out there gotten emails asking for your source code?
Oops - TL
- megablast 15y agoGreat advice, thanks. I am not sure how better and more unique to describe my app (it is a travel guide about the USA), or more company (which writes simple travel guides). Still, a lot of info to ponder.