3 ms·
You might also find some useful tips on designing an engaging (fun) experience on the gamification wiki [1]. Making a game "easy" but providing constant "achiev
by arctangent 15y ago
You might also find some useful tips on designing an engaging (fun) experience on the gamification wiki [1]. Making a game "easy" but providing constant "achievements" and "levelling up" opportunities could be a good strategy. I always remember how easy it was to get really high scores on pinball machines...
[1] http://gamification.org/wiki/Encyclopedia http://gamification.org/wiki/Encyclopedia