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> Both services support adding non platform games through their shortcut/executable. That only launches the game through the correct store. If the game doesn't
by maccard 5y ago
> Both services support adding non platform games through their shortcut/executable.
That only launches the game through the correct store. If the game doesn't implement cross play, you can't play together.
> They also support voice chat for groups and players not in game.
But you're trying to be in game with the person, and again if the game doesn't do in-game voice chat, you have to find alternatives. On a console you join a party and the software correctly handles the cases around "do I want to put you in a voice chat channel for your game" (because it has to to pass certification).
> File a bug report? Or you just came up with some hypothetical issues?
Really helpfully closed after 30 days of inactivity. https://github.com/docker/for-win/issues/42 https://github.com/docker/for-win/issues/42. (I didn't make this bug, but I found it, and just logged onto my xbox instead).
- zeusk 5y agoPC games don’t need “cross play” FYI, you create a server and it is visible for anyone who purchased the game regardless of platform. I haven’t used in game voice for more than a decade now. discord, teamspeak, steam chat, Xbox live all work well and are used by quite a lot of people. Can’t comment on that single issue, but it does look like there was barely any information provided to repro the issue.
- maccard 5y ago> PC games don’t need “cross play” FYI, you create a server and it is visible for anyone who purchased the game regardless of platform. That is very much game specific. As an example, Deep Rock Galactic doesn't support playing between Steam and the MS store [0] > I haven’t used in game voice for more than a decade now. discord, teamspeak, steam chat, Xbox live all work well and are used by quite a lot of people. All of those options require you to coordinate your play outside of the game and the platform. If you are playing Sea of Thieves on Steam with friends using steam voice chat, and one person joins via the MS store, you need to figure out out how to get them into the correct place. If you're all on xbox, they just join your party. > Can’t comment on that single issue, but it does look like there was barely any information provided to repro the issue. So it's not just file a bug report, it's file a bug report and provide follow up information. As a programmer, that's fine, but what if my kids want to play minecraft with their friends? [0] https://www.deeprockgalactic.com/crossplay-info https://www.deeprockgalactic.com/crossplay-info
- zeusk 5y ago> So it's not just file a bug report, it's file a bug report and provide follow up information. As a programmer, that's fine, but what if my kids want to play minecraft with their friends? I’d say your kids pc doesn’t need docker on it. You can’t eat the cake and have it too. If you’re technically skilled to be using containers and virtualization, least you could do is file a helpful bug report.
- maccard 5y agoSo now my kids need a separate PC? I thought the point of this was that my PC could do everything?
- zeusk 5y ago"my" "personal" computer, Yes I'd expect your kids to have their own. And docker misconfiguration causing issues in unrelated services is one another reason why I'd suggest they have their own.
- lordlimecat 5y agoSo now the kids need a PC to game, and the parent needs a second PC to game, and I'm wondering how this is more reasonable than a single dedicated appliance that costs less than half of the two PC setup.
- zeusk 5y agoDocker blocking Xbox chat is not a platform issue but a docker issue and OP doesn’t even want to take time to file a proper bug report so yes kids would be better off using a pc or their own. Same would go for any console, phone etc. You can’t just install stuff with known issues from 3rd parties, not file report with any diagnostics and then blame it on the platform. Would you blame iOS for a badly behaving app that makes it hard for the kids to use the iPad?