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My understanding is that each SPE core was individually assigned to physics, lighting, AI and other tasks, as tools for developing multi-threaded code were not
by ricardobeat 5y ago
My understanding is that each SPE core was individually assigned to physics, lighting, AI and other tasks, as tools for developing multi-threaded code were not that common at the time. The Last of Us is supposed to be one of the very few that actually used all cores.