4 ms·
> ... social presence is the most underrated aspect of VR ... Of course, it's not there yet, ... All this "body language" talk neglects that vr tracks at most
by tehbeard 5y ago
> ... social presence is the most underrated aspect of VR ... Of course, it's not there yet, ...
All this "body language" talk neglects that vr tracks at most your head and hands. Not how people are stood, or even facial expressions. "Body language" indeed. Too day nothing of the whirly Hurley motion sickness from it.
Maybe one day, but I put it in the same bucket as fusion.
- gfodor 5y agoNo, we were doing full body tracking with perception neuron inertial sensors tracking 7 years ago in AltspaceVR. My guess is the zero cost option is going to be using a home mirror, as recently demoed. It can also be done with outside in cameras, was done with Kinect literally almost a decade ago or with lighthouse pucks from valve 4-5 years ago. Facial and eye tracking will almost certainly be in the next meta headset. Motion sickness goes down with each generation and is also largely a function of software design anyway. You’re very behind the curve.