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I agree. VR is allows for great game experiences, but today's devices are still cumbersome and we won't see a VR device get mass adoption until we have somethin
by WhiteNoiz3 5y ago
I agree. VR is allows for great game experiences, but today's devices are still cumbersome and we won't see a VR device get mass adoption until we have something that is:
- Not much bigger or heavier than a pair of glasses
- Lets me work all day on virtual screens to replace my monitor. It would be great if it also connected to my phone to give me more screen real estate there, showed my notifications etc.
- has pass through video so I'm not totally unaware of my environment and other people.
Outside of VR, AR glasses need to be all of the above, plus offer something that works better in glasses than on a phone - like indoor wayfinding, using the cameras to allow people to search by image for things they are looking at, virtual assistants that are proactive and context/location aware, or just being able to do things quickly and privately without pointing a phone at something. Or it could just be that the immersive/spatial experience is just better than looking at a small phone window.
Facebook / Meta is working on all these things, so I think the Metaverse talk kinda distracts from some of the more concrete and useful applications and paints an unrealistic picture for how much time people will want to spend in VR worlds.
There are so many challenges and so much interoperability required to make this happen and be useful - I think it will be some time before it becomes a reality. But, the original iPhone was pretty limited initially, and I can remember lots of people saying "Why would I use a smartphone when I can just browse the web and send emails on my computer more easily?". I think it's likely that VR/AR will follow a similar trajectory with it becoming much more powerful and easier to use as time goes on.
- MauranKilom 5y ago> or just being able to do things quickly and privately without pointing a phone at something. From what I've read, you'll more or less have the opposite effect. People assumed Google Glass wearers always had the camera on, or were taking pictures, even if they were unambiguously not. Wearing any gadget with this capability will not be significantly different from pointing a phone at something, I believe.