3 ms·Very true. In the end, WebGL finally did it... mostly.by fulafel 5y agoVery true. In the end, WebGL finally did it... mostly.Matheus28 5y agoAnd on Windows it’s actually translated into Direct3D through ANGLEfulafel 5y agoYes, it's translated on every platform, even on OpenGL platforms, because it needs to be robust against hostile API calls and shader programs.