2 ms·
It's totally different. Browsers are by nature standards-based, and chrome certainly isn't the only browser with significant usage. 10 years from now, if you
by skohan 5y ago
It's totally different. Browsers are by nature standards-based, and chrome certainly isn't the only browser with significant usage.
10 years from now, if you have built your site according to WC3 standards, theoretically it should just work on every browser out there.
If Unity goes out of business, and their editor is no longer available, good luck getting your unity project to build in another environment.
- meheleventyone 5y agoStandards are lovely if everyone follows and supports them but even the three main web engines don’t. And even when they’re similar enough there are significant differences in important characteristics like JS performance. Likewise one of the things thats most fiddly and annoying in game engines is dealing with implementation of things like OpenGL that are based on standards but not actually implemented to spec across OSes and hardware. I agree on the dangers of relying on closed-source, proprietary software but if we wanted to avoid that we could just point to Godot as our monolithic example de jour instead.