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It doesn't have to be monstrous. One of the first 3D FPS game engines is idtech1, from DOOM. It's less than 400KB zipped. I don't think anyone would argue that
by mysterydip 5y ago
It doesn't have to be monstrous. One of the first 3D FPS game engines is idtech1, from DOOM. It's less than 400KB zipped. I don't think anyone would argue that it's not a game engine, considered state of the art at one time and ported to every system under the sun.
I agree with your points on a renderer is not an engine, though.
- DeathArrow 5y agoIf we are using 1993 standards, you are right. 400KB is enough. But I'm afraid the public is using 2021 standards. Even a texture is more than 400KB. Maybe you can fit a sound into 400KB.
- mysterydip 5y agoIon Fury was released in 2019 and used a variant of the Build engine, originally released in 1995. My point is a game engine doesn't have to be large.