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What would be some good books to get started building these peices, assuming you already knew general programming, maths and physics?
by alfiedotwtf 5y ago
What would be some good books to get started building these peices, assuming you already knew general programming, maths and physics?
- throwaway17_17 5y agoOne of more frequently recommended books is Jason Gregory’s ‘Game Engine Architecture’. Neither version I have is too deep in code specifics, but for standard AAA game development (Gregory was/is at Naughty Dog on their engine team) it is a pretty detailed look at the structure and options of game engines. For a more code centric resource I would say you could check out the YouTube videos by The Cherno (former EA engine dev).
- alfiedotwtf 5y agoCool, thanks for that!