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I believe it's because designers in large corporations feel the need to continuously justify their own employment and their salaries. So things change not becau
by gambiting 5y ago
I believe it's because designers in large corporations feel the need to continuously justify their own employment and their salaries. So things change not because users request them, but because someone somewhere has to justify being a lead UI designer and their $$$ salary - and nonsense like moving the start menu to the middle ends up being "their thing" purely because they had the mental strength to push it through endless meetings and reviews and someone finally said fine ok we'll do this.
I see the same thing literally all the time with Google products, every revision of YouTube/Google photos/drive/android/Gmail just shuffles thing around without any obvious reasoning behind it, it's just "well, time for a new update, let's move things around again".
- xattt 5y agoThe sad part is that those hothead UX designers could be earning their keep if they figured out a way to have some radical UI while maintaining concurrency with a historic UI that could be switched by the user.
- bobthepanda 5y agoDesigners at the corporate level with the power of, say, Jony Ive at Apple are extremely rare. From working with designers and in frontend, it is probably management or executive level keeping up with the Joneses.
- bobthepanda 5y agothere is also a lot of bikeshedding around design at the management and executive level, and it is constant. ("Can we make it pop?", "It just doesn't feel right", "but the iPhone does it this way," etc.) At least looking at people I've worked with in design, fighting your client constantly is not a good idea if you want to have a roof over your head. They'll just find someone willing to say yes.
- ricardobayes 5y agoIt's become so annoying I dread weekly sync-ups now. It feels like an hour-long UI QA session.