4 ms·
The Windows user base is too large, and the cost of maintaining two versions is too costly for most publishers to even think of making two versions. They instea
by squarefoot 5y ago
The Windows user base is too large, and the cost of maintaining two versions is too costly for most publishers to even think of making two versions. They instead learned how to write Windows games that can be easily run under Linux with no or minimum effort. Once a significant number of people will transition to Linux because they have enough apps/games that do what they want under Linux, and the gain in stability, privacy and cost is worth the migration, major games being written only for Linux may become a reality.
Although this would require many years, Microsoft has been well aware for a long time, and it's the main reason they already aimed at taking control of Linux before it was too late (WSL, VS Code, Edge for Linux, etc), and it's very likely we'll see a Microsoft branded free only as in beer Linux distribution soon. Unfortunately, I'm 100% sure they will succeed.
- 0dayz 5y agoI don't think MS is still in its EEE days (or at least its EEL), but its pretty obvious they want part of the new cake while having their own. Microsoft will most likely continue to adapt the open source model with lock downs like the rest of the industry. The question is will they be like red hat or Oracle. Also they already have a distro although internal: https://www.tomshardware.com/news/microsoft-released-cbl-mariner-linux-distro https://www.tomshardware.com/news/microsoft-released-cbl-mar...
- thrower123 5y agoIt's just an interesting shift in the wind. A few years ago I'd get flamed hard for suggesting that just building Wine-compatible Windows builds was smarter than trying to build native linux versions.
- johnny22 5y agoyou still will. there just happens to be more people arguing with them now than there used to be.