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As with any software project, optimization is part of the trade-off equation. In those days, that type of optimization was a necessity. You just couldn't build
by emrah 5y ago
As with any software project, optimization is part of the trade-off equation. In those days, that type of optimization was a necessity. You just couldn't build a decent game without doing it.
It can still be done today of course, but it is less of a necessity. Teams choose to spend that time working on other aspects of the game instead.